The way they get obscured by the room scan is pretty cool. But what is it good for when there is no physics or interaction
m4dz
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A member registered Jul 06, 2021
Recent community posts
Pseudo Volume Generator (3D Texture) comments · Posted in Pseudo Volume Generator (3D Texture) comments
Hi !
Here are some features i'd love to see implemented, please consider them:
- .dds output. (Check out Texassemble), or alternatively output for individual frames
- Brightness / Contrast / Blending improvements
- Option to disable noise layers
- Option for pixel perfect noise (adjustable filtering/smoothening)
- preview options like quality, preview object size/model etc.
- unlocked min/max values on all options